When it came to video games, I was more like an underprivileged child than a spoiled one. The first console I had ever wanted was a SNES, but the first one I owned was a GameCube, then a hand-me-down (fat) PS2. Ever since then, I had grown accustomed to waiting, although it wasn’t always my choice to do so. Frankly, prolonging immediate self-gratification worked out a lot better for me over the years, and here are examples as to why I never buy the first models of a brand new system:
PlayStation 2 Models:
- 2000: PS2 hits the market
- 2004: Slim PS2 hits the market
Playstation 3 Models:
- 2006: PS3 hits the market in 20GB and 60GB models.
- 2007: Sony discontinues the first 20GB model and creates 40GB and 80GB models to run with the 60GB, with the 60GB and 80GB systems being backwards compatible.
- 2008: Eventually, they even discontinued the backwards compatible 80GB to release a more affordable 80GB model that could not play your old PSOne or PS2 games. The last model of the “fat” PS3s, the 160GB is also released this year.
- 2009: Slim PS3 hits store shelves in a 120GB and 160GB format.
- 2010: The 250GB and 320GB models replace the 120GB and 160GB systems.
- 2004: Sony enters the handheld wars with their PlayStation Portable
- 2007: A slimmer, lighter and brighter version is released — the PSP 2000 series
- 2008: PSP 3000 series releases as a slimmer, lighter, and brighter replacement of the 2000 models
- 2009: PSP GO
- 2011: Coming in November, the PS Vita.
Xbox 360 Models:
- 2005: The first “nextgen” console to hit the market — Microsoft’s Xbox 360. It first released with the Core system and a 20GB external hard drive Pro model.
- 2007: The Arcade model replaces the Core, and it started with a 256MB external memory card, which was later modified to be internal a year later. The first Elite model is released this year as a black system with a 120GB hard drive.
- 2008: The Pro model gets a boosted hard drive size from 20GB to 60GB.
- 2009: The Arcade model now comes with 512MB of internal memory and the 250GB Elites are available.
- 2010: The new, slim versions of the 360 hit the market in two models: The standard 4GB model (think of the Arcade version) and the 250GB model. (These models now come with their hard disk drives internal, versus the older models which were external.)
- 2011: Coming this fall, with the first being released as a Gears of War 3 bundle on September 20th, the 320GB models.
- 2001: GameBoy Advance
- 2003: GBA SP
- 2005: Sometimes, smaller is better — GameBoy Micro releases as a mini version to the SP
- 2004: Introducing the Nintendo DS handheld
- 2006: Meet the more attractive DS handheld, the DS Lite
- 2008: Want your DS to do more? Say hello to the DSi
- 2009: Size matters — DSi XL
- 2010: Meet the next generation handheld — Nintendo’s 3DS
- 201_: 3DS Slim?
One of the reasons I can wait a year or two is that I will have a newer, better system with most of the release-kinks fixed (unless we are talking about the Red Rings of Death) and I will also be able to say, “My hard drive is bigger than your hard drive!” However, my main force of willpower and restraint comes with the price cut a year or two of waiting will do. Remember when the first PS3s were upwards of $600? Even though it pained me so, I waited and was rewarded with a $300 slim holiday bundle. (Currently, PS3s are running at $249.99 in anticipation of the holidays.)
Granted, sometimes you can get your money’s worth if the launch titles are games that you are really looking forward to, but in that case, keep in mind that these systems will almost always have some type of holiday bundle sported by the company or the store. I would love to have a 3DS, but Nintendo is known for having special bundles for the holidays, and there is a possibility that we could be seeing a newer, slimmer model soon.